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Michael Rees’ work is not a classical perceptual description. It’s about 3D sampling, about the construction of parts and pieces that are digitally manifest, not about the observation of the real the reinterpretation. His sculptures are constructions and reconstructions of parts that he has made and that other people have made, or scanned. They are passed back and forth through various software iterations that are much more like sharing files or music or energy of chi than about the academic aspect of modeling.